Interaction and virtual reality

Monday, January 16, 2017

English philology students will be present their group research projects and their findings from the course Interaction and virtual reality.

In the course, the student groups recorded video materials of people playing games, moving and interacting in the virtual reality environment RecRoom. The videos were recorded at LeaF Research Space for Learning and Interaction, which is one of the research infrastructures at the University of Oulu. The student groups used the video materials to identify and describe interactions between the players, focusing on talk and bodily behaviour.

The course included six groups which all had their own research focus. Despite the groups’ independent foci, a common finding arose from the analyses: the players often adapted and modified their interactional conduct to the internal logic and rules of the virtual reality environment.

How is the body used in virtual reality environments? How do people ask and offer help in virtual reality? What is the role of gaze, when gaze cannot be used in the way it is used in real-life interactions.

Time: January 16, 2017 at 10-11 am

Place: Linnanmaa, Tellus Stage


The teacher’s short introduction to the course (5 minutes)

The six research groups offer brief presentations of their projects and results (5-7 minutes / group)

Time for questions (15-20 minutes)

The event will be held in English.

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Last updated: 17.1.2017