Extending Realities: Pioneering Immersive Technologies in Transdisciplinary Research
This project seeks to plan, develop and organize a series of transdisciplinary and multi-stakeholder workshops around the emerging innovative use of immersive audio-video technologies (XR/VR/AR) in social science and humanities research. Over the past several years, immersive technology has been taken up by several academic disciplines, both as a means of capturing in situ data and of comprehensively representing various field sites (e.g. natural landscapes, human interaction spaces, etc.) to end users. At present, scholars across several Nordic institutions are leading the development of the methods, frameworks and applications of these technologies across different disciplines grappling with contemporary socio-cultural issues. This project will bring together these researchers from across their institutions and fields in order to solidify a research agenda for immersive technologies; create a series of best practices and lessons learned for scholars interested in bringing these digital technologies into their work; and to build a network of researchers that pushes forward paths for future scholarship.
The three core aims of the projects' workshops are to a) establish collaboration with Nordic and international scholars currently working at the intersections of digital immersive technology, media studies, humanities and social science research and other applied fields; b) work towards the formulation of a platform for theory and method of the application of immersive technologies to socio-cultural research; and c) facilitate the planning of collaborative publications and research funding possibilities that span disciplines and push forward research in this rapidly shifting area. The programme for the workshops will consist of invited speakers, pecha kucha sessions, roundtable discussions and breakout mini-groups. Invited participants will include junior and senior scholars whose research concerns developmental, applied, empirical and theoretical work across a range of case studies of social contexts, both in the Nordic countries and further afield. Because the use of immersive technology currently spans multiple disciplines, the workshops will be inclusive and open to multiple researchers.
Project coordinatorUniversity of Oulu
University of Aalborg
KTH Royal Institute of Technology (Stockholm)