Trainee Positions

Spring 2019

OASIS Research Unit in the Faculty of Information Technology and Electrical Engineering at University of Oulu is offering up to three personal scholarships for the purpose of training and experience, intended to lead towards a Master’s thesis on a chosen topic. More specifically, OASIS is interested in receiving applications for research-oriented training positions showing interest in topics such as (but not limited to): user behaviour, persuasive design, behaviour change, social media, social and humanized web, virtual and augmented reality, sensors and behaviour, gamification, health applications, green IS/IT, IS security behaviour, and the dark side of IS/IT.

Funding: The trainee positions are for two months and successful applicants will receive a 1500€ personal scholarship.

More information in the flyer

Autumn 2018

OASIS Research Unit in the Faculty of Information Technology and Electrical Engineering at the University of Oulu is offering up to three personal scholarships for the purpose of training and experience, intended to lead towards a Master’s thesis on a chosen topic. More specifically, OASIS is interested in receiving applications for research-oriented training positions showing interest in topics such as (but not limited to): user behaviour, persuasive design, behaviour change, social media, social and humanized web, virtual and augmented reality, sensors and behaviour, gamification, health applications, green IS/IT, IS security behaviour, and the dark side of IS/IT.

Funding: The trainee positions are for two months and successful applicants will receive a 1500€ personal scholarship.

For more information, see the flyer

 

 

Call for Papers

Online engagement and internet-based selling, special issue in electronic commerce research and applications

A recent advance in customer-level e-commerce management is the ability to track individual customers’ activities, approach them proactively, provide customized offerings and manage their activity lifecycles. Moving from managing the community to managing its individual members is a key common denominator. Customer co-created content, service processes, and virtual experiences represent some of the growing areas. On a practical level, the customer’s Internet browsing experience in e-commerce applications and web stores has grown, and social media, mobile interaction and virtual worlds have enabled customer-specific engagement. In addition, applications using artificial intelligence for analyzing customer webflow experiences are soon to emerge. The cutting edge of e-marketing practices require an awareness of how information systems are managed. Digital marketing research, without an understanding of IS, fails to recognize the extent to which new developments are technology-led. The implementation and management of systems, infrastructure and networks are crucial for organizations to achieve high performance outcomes with Internet-based selling.

This Special Issue will concentrate on new developments and research in online engagement for Internet-based selling. We encourage interdisciplinary submissions representing both technology and business applications. Authors from a variety of research disciplines are encouraged to participate, including Marketing, Computer Science, Information Systems, Law, Economics, Psychology, Sociology and Public Policy.

Important dates

3-month full paper submission window: September 15, 2013 to December 15, 2013
Initial decisions: December 15, 2013 to March 15, 2014 latest
Revised submissions: March 15, 2014 to June 15, 2014 latest
Expected publication: 2014 or 2015, based on issue space availability in ECRA

 

Social interaction and reflection for behaviour change, special issue in personal and ubiquitous computing

This theme issue will explore how personal and ubiquitous computing technologies can support behaviour change. Potential settings for behaviour change include encouraging physical activity and exercise, giving up unhealthy habits and addictions like cigarettes, cooking and eating more healthily, managing household chores, as well as digital behaviours like managing online distractions during work and minimising our ecological footprint on the web. All these settings can benefit from support through personal and ubiquitous computing technologies such as smartphones, sensor technologies, wearable computing systems and ambient displays.

This theme issue is particularly concerned with opportunities that these technologies offer for social interaction and reflection as means to support the behaviour change process. Traditionally many technologies for behaviour change have focussed on individual users. However, the widespread use of smartphones and social media has created new opportunities to connect people and to exchange support. For instance, peer groups can be an important source of social support throughout the change process, and personal and ubiquitous computing technologies can help them collaborate through tracking and sharing of behavioural data. Similarly, communities and movements benefit from technologies to coordinate their activities, to collectively reach their goals as well as to promote their cause.

Important dates

Submission deadline: 15 October
Author notification: 1 February
Final version: 15 March

More information

Open Positions

There are currently no open positions