Paula Alavesa

Paula Alavesa


26 peer reviewed publications in international journals. The publications have been cited 92 times, of which the most cited publication accounts for 20 citations. The author has a h-index of 6.00. (Google Scholar)


Games and gameplay have an ever-increasing impact in our society. While being mainly entertaining they can also help achieve and maintain behaviour change for better health, social confidence and learning.

Paula Alavesa is a postdoc researcher at the Center for Ubiquitous Computing in University of Oulu, Finland. She wrote her PhD "Playful appropriations of hybrid space : Combining virtual and physical environments in urban pervasive games" late 2018 at the University of Oulu, Finland. Her research focus is on combining physical, virtual and digital environments with gameplay, using location based mobile games. She is currently involved in research on virtual and augmented reality technologies for urban environments.

Research interests

  • location based mobile games
  • urban environments
  • augmented reality
  • virtual reality

Professional and community activities

  • Supervising expansion of the 3D virtual campus
  • Demos and exhibits for local schools and other institutions

Research groups

  • Postdoctoral researcher, Center for Ubiquitous Computing

Selected publications

  • Alavesa, Paula (2018) Playful appropriations of hybrid space : combining virtual and physical environments in urban pervasive games. - Acta Universitatis Ouluensis. Series C, Technica 691. Oulu. Artikkeliväitöskirja. 108. [Original]
  • Alavesa, Paula; Minna, Pakanen; Hannu, Kukka; Matti, Pouke; Timo, Ojala (2017) Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games. (Artikkeli tieteellisessä konferenssijulkaisussa). - CHI PLAY '17 Proceedings of the Annual Symposium on Computer-Human Interaction in Play : Amsterdam, The Netherlands — October 15 - 18, 2017. Ei sarjaa/No series. 101-113. [Original] [Self-archived]
  • Alavesa, P.; Pakanen, M.; Niemelä, A.; Huang, W.; Väinämö, S.; Haukipuro, L.; Arhippainen, L.; Ojala, T. (2018) Mobile augmented reality client as a UX method for living lab’s user involvement tool. (Artikkeli tieteellisessä konferenssijulkaisussa). - Proceeding Mindtrek '18 Proceedings of the 22nd International Academic Mindtrek Conference. Ei sarjaa/No series. 135-142. [Original]
  • Alavesa, Paula; Pakanen, Minna; Ojala, Timo; Asare, Kennedy Opoku; Ojala, Karri; Lehto, Mikko; Kukka, Hannu (2018) Ludic Markers for Player-Player Observation in Location-Based Mobile Games. - Simulation and Gaming 49 (6), 700-717 . [Original]
  • Alavesa, Paula; Pakanen, Minna; Ojala, Timo; Pouke, Matti; Kukka, Hannu; Samodelkin, Alexander; Voroshilov, Alexander; Abdellatif, Mohamed (2019) Embedding virtual environments into the physical world: memorability and co-presence in the context of pervasive location-based games. - Multimedia Tools and Applications Online first, 1-25 . [Original]
  • Alavesa, Paula; Ojala, Timo (2015) Street art gangs : location based hybrid reality game. (Abstrakti (Ei KOTAan)). - Proceeding MUM '15 - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia. Ei sarjaa/No series. 64-74. [Original]
  • Alavesa, Paula; Ojala, Timo; Zanni, Daniele (2014) Props: 3D-game-like mediator for improvisational storytelling. - Entertainment Computing 5 (4), 381–390
  • Pouke, Matti; Ylipulli, Johanna; Minyaev, Ilya; Pakanen, Minna; Alavesa, Paula; Alatalo, Toni; Ojala, Timo (2018) Virtual Library: Blending Mirror and Fantasy Layers into a VR Interface for a Public Library. (Artikkeli tieteellisessä konferenssijulkaisussa). - Proceeding MUM 2018 Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia. Ei sarjaa/No series. 227-231. [Original] [Self-archived]
  • Minna Pakanen, Lauri Lóven, Paula Alavesa, Ekaterina Gilman, Jacques Terken, Berry Eggen, Susanna Pirttikangas (2018) Design Challenges of Wellbeing Supporting Smart Environment in Collaborative Use Situations. (Artikkeli tieteellisessä konferenssijulkaisussa). - UbiComp/ISWC'18 Adjunct. ACM. Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers. New York, NY, USA. 688-692
  • Koskela, T.; Mazouzi, M.; Alavesa, P.; Pakanen, M.; Minyaev, I.; Paavola, E.; Tuliniemi, J. (2018) AVATAREX: Telexistence system based on virtual avatars. (Artikkeli tieteellisessä konferenssijulkaisussa). - AH '18 Proceedings of the 9th Augmented Human International Conference. Ei sarjaa/No series, a13. [Original]
  • Alatalo, Toni; Koskela, Timo; Pouke, Matti; Alavesa, Paula; Ojala, Timo (2016) VirtualOulu : collaborative, immersive and extensible 3D city model on the Web. (Artikkeli tieteellisessä konferenssijulkaisussa). - Web3D '16 Proceedings of the 21st International Conference on Web3D Technology, Anaheim, California — July 22 - 24, 2016. Ei sarjaa/No series. New York. 95-103. [Original]
  • Koskela, Timo; Pouke, Matti; Alavesa, Paula; Kukka, Hannu; Pakanen, Minna; Alatalo, Toni; Ojala, Timo (2016) Hybrid avatars : enabling co-presence in multiple realities. (Artikkeli tieteellisessä konferenssijulkaisussa). - Proceedings of the 21st International Conference on Web3D Technology. July 22 - 24, 2016, Anaheim, California, USA. Ei sarjaa/No series. New York. 69-72. [Original]

Thesis supervisions

Second examiner/supervisor, University of Oulu
  • Ilya Minyaev (2019) Virtual library : a technical implementation for a virtual reality library interface

    Güneş, Şan (2019) Viewpoint manipulations for 3D visualizations of smart buildings

    Florea, Ciprian (2019) Virtual reality interface for the PATIO user involvement tool

Second examiner/supervisor, University of Vaasa
  • Ilmo Laitalainen (2019) Pelillistäminen tuotannon työvälineenä

Technical supervision
  • Mazouzi, Mounib ( 2018) Exploring the use of smart glasses, gesture control, and environmental data in augmented reality games
    Niemelä, Arttu (2018) Mobile Augmented Reality Client for Engaging End-users in Co-design

    Voroshilov, Alexander (2017) An experience sampling method for location-based mobile games

Research visits

  • VTT Technical Research Centre of Finland
    1.3.2019 to 31.5.2019

  • Game Research Lab, Centre of Excellence in Game Culture Studies (2018-2025)
    1.6.2019 to 31.8.2019