Play, playfulness and gamification (PlaPlaGa)

Play, playfulness and gamification is an interdisciplinary and methodologically innovative research group in the Faculty of Education and Psychology.

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Research group description

Societies, organizations and individuals would benefit on more playful approach to the everyday encounters and to learning, education and wellbeing. Although playfulness has been studied from 1970's, its connection with higher education, teacher education and teacher work remain scarce. We investigate play, playful, gamified, and arts-based interactional processes in authentic settings, and consider individuals as embodily personalities. Participants in our studies include children, students, pre-service and in-service teachers in different environments. Environments refer to affordances that can be found for instance indoors, outdoors, nature, digital technologies, and FabLabs. We employ quantitative and qualitative methods, particularly participatory hands-on, mind-on and body-on approaches. The results are useful when developing educational programmes and their curricula, enhancing work life expertise in the field, and cultivating better pedagogical practices. In addition, the results are useful in guiding decision-making in the society.

Research Group Members

Signe Siklander: Professor (tenure), early childhood education

Ismail Celik, Post Doc Researcher in Teacher Education

Sanna Brauer, Post Doc Researcher in Teacher Education

Jaakko H. Moilanen, University Teacher in Arts Education

Niina Impiö, University Teacher and Doctoral Researcher

Salvador Dukuzumuremyi, Doctoral Researcher

Pavithiran Thangaperumal, Doctoral Researcher

Cleopatra Hammad, Doctoral Researcher

Nisha Sharma, Doctoral Researcher

Dung Nguyen, Doctoral Researcher

Amanda Katanasho, Doctoral Researcher

Jouni Hintikka, Doctoral Researcher

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X (formerly Twitter): PlaPlaGa