Oulu Advanced Research on Service and Information Systems
Research group information
Contact information
Research group leader
- Professor and Dean
Research group description
Research
The OASIS research unit studies how software and information systems can best serve people to perform professional, personal, and other activities. We believe that motivating, encouraging and persuasive information systems will be drivers for future changes in global business and information technology. We seek to produce new knowledge and insight into the three roles information technology plays in modern society: as a transformer, innovation accelerator, and humanizer (Oinas-Kukkonen and Oinas-Kukkonen, 2013).
Transformer, innovation accelerator and humanizer
Modern information systems and technology have the power to transform organizations, businesses, industries, and economies; to transform the very skills that are required of us for both work and our everyday lives; even to change the way we think about people.
This transformation is also changing the way innovations and technologies are being created; new platforms for open innovation, crowdsourcing, and other new means for seeking innovations will become ever more prevalent, and ecosystems related to them will need increased scientific and pragmatic attention.
Information systems themselves will turn into humanized information and communication technologies through which radical changes in social phenomena will take place.
In this transition, a deeper understanding of user behaviors is needed. Even more so, persuasive design will play a pivotal role in future innovation ecosystems, as people who are not on one’s payroll become increasingly important to one’s success. Those people need to be motivated, encouraged, and incentivized. In one word, the systems offered for them must be persuasive.
Current research focus
Our research unit focuses on using Persuasive Systems Design (PSD) to create Behavior Change Support Systems (BCSS) in various domains. Domains include healthcare, assistive care, sustainability, well-being, education, mentoring, and other emerging areas. We use the developed systems to produce results that aim to refine persuasive techniques and define their contributions to user experience, technology adoption, and behavior change.
Persuasive Systems Design
Persuasive technology aims to influence a person's beliefs, attitudes, intentions, motivations, or behaviors through technology. The PSD model (Oinas-Kukkonen and Harjumaa, 2009) is used in our unit for designing, evaluating, and researching persuasive systems. The model includes three phases to build a system capable of changing behavior without manipulation or coercion:
- Understanding the Key issues behind persuasive systems
Our model defines seven postulates that need to be addressed when designing or evaluating persuasive systems.
- Information technology is never neutral.
- People like their views about the world to be organized and consistent.
- Direct and indirect routes are key persuasion strategies.
- Persuasion is often incremental.
- Persuasion through persuasive systems should always be open.
- Persuasive systems should aim at unobtrusiveness.
- Persuasive systems should aim at being both useful and easy to use.
- Analyzing the persuasion context
Before developing a persuasive system, it is important to carefully analyze the persuasion context.
1) The intent: a need to understand who the persuader is, what the system is intended for, and what the persuasion is trying to accomplish.
2) The event: understand in what context the persuasion takes place (use context, user context, and technology context).
3) The strategy: analyzing the message and defining the persuasion strategy for it.
- Design of system qualities with persuasive features
There are four categories of persuasive features:
Primary Task Support: Those design features that support carrying out the primary task that the user is engaged in.
Dialogue Support: Computer-human dialogue support in a manner that helps users keep moving towards their goal or target behavior.
Credibility Support: The design features that increase the credibility of the system and thus making it more persuasive.
Social Support: A set of design features that aim to motivate users by leveraging social influence.
Behavior Change Support Systems
BCSSs are information systems that have been designed to support a user’s behavior change goal attainment and are designed to form, alter, or reinforce attitudes, behaviors, or an act of complying without using coercion or deception. A prime example of a BCSS is provided by digital health interventions aimed at health behavior change.
Persuasion is a key element in BCSS. It involves communicating with someone to influence their attitudes or behavior. To achieve this, persuasive technologies used need to be effective, so there is a need to understand the attitude and behavior of people. Our research unit draws theories from many disciplines such as social and cognitive psychology, behavioral sciences, and information systems when designing these technologies.
The OASIS research group seeks active collaboration with other academic and research organizations, as well as commercial, governmental, and non-governmental organizations on topics related to persuasive design, social influence, behavior change, digital health interventions, user experience, and technology adoption, among others.
Collaborators
Some of our many collaborators:
- University of Tampere, Finland
- University of Jyväskylä, Finland
- University of Helsinki, Finland
- University of Twente, The Netherlands
- University of Wollongong, Australia
- University of Arizona, United States
- Stanford University, United States
For more information, please contact:
Professor Harri Oinas-Kukkonen
OASIS Research Group
Faculty of Information Technology and Electrical Engineering
University of Oulu
P.O. Box 3000
FIN-90014 Oulu University, Finland
E-mail: firstname.lastname [at] oulu.fi
OASIS organizes teaching at the Faculty of Information Technology and Electrical Engineering (ITEE). Our group is focused on Information Processing Science. We provide a variety of Bachelor's- and Master's-level courses for degree programs. In addition, we offer advanced and doctoral courses. We are also in the process of developing MOOC courses for a wider audience.
Bachelor / Intermediate Level
|
Course |
Credits (ECTS) |
Responsible Group |
|---|---|---|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
5 |
Joint |
|
|
5 |
Joint |
|
|
8 |
Joint |
|
|
5 |
Joint |
|
|
5 |
Joint |
Master / Advanced Level
|
Course |
Credits (ECTS) |
Responsible Group |
|---|---|---|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
5 |
OASIS |
|
|
10 |
Joint |
|
|
3 |
Joint |
|
|
5 |
Joint |
|
|
5 |
Joint |
MOOC
|
Course |
Credits (ECTS) |
Responsible Group |
|---|---|---|
|
2 |
OASIS |
Doctoral graduates from OASIS and their dissertations.
|
First name |
Last name |
Dissertation |
Year |
|---|---|---|---|
|
Markku |
Kekkonen |
2026 |
|
|
Akon |
Ekpezu |
2025 |
|
|
Eunice |
Agyei |
2023 |
|
|
Kirsi |
Halttu |
2021 |
|
|
Salman Qayyum |
Mian |
2021 |
|
|
Piiastiina |
Tikka |
2020 |
|
|
Natalia |
Shevchuk |
2019 |
|
|
Michael |
Oduor |
2018 |
|
|
Asghar |
Zeesha |
2018 |
|
|
Pasi |
Karppinen |
2016 |
|
|
Jaakko |
Hyry |
2015 |
|
|
Matti |
Pouke |
2015 |
|
|
Ilkka |
Niskanen |
2015 |
|
|
Marja |
Harjumaa |
2014 |
|
|
Agnis |
Stibe |
2014 |
|
|
Sitwat |
Langrial |
2014 |
|
|
Tuomas |
Lehto |
2013 |
|
|
Kaisu |
Juntunen |
2012 |
|
|
Katarina |
Segerståhl |
2011 |
|
|
Petteri |
Alahuhta |
2010 |
|
|
Teppo |
Räisänen |
2010 |
|
|
Seppo |
Pahnila |
2006 |
|
|
Mikko |
Sipponen |
2002 |
OASIS research group includes professors, teachers and lecturers, postdoctoral researchers, doctoral researchers, project researchers, adjunct professors, affiliated researchers, alumni, and other staff members.
Contact details
OASIS Research Group
Faculty of Information Technology and Electrical Engineering
University of Oulu
P.O. Box 3000
FIN-90014 Oulu University, Finland
Professors
Professor Harri Oinas-Kukkonen
Scientific Leader of the OASIS research group, Principal Investigator